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TNT Props - Game Asset

For the 3D TNT props, I created a year ago when I just started the journey in 3D, I set a strict Three-day working deadline with only 1 image of concept (small and blurry) and a limited poly count of 15k tris. It was also the first time I used Marvelous Designer. Using Zbrush added little surface detail, rendering a preview in marmoset.
Also, each element is unique as a requirement, so I didn't overlap the object with the same polygon and function.
- Tris: 11.502 for closer render

Wireframe

Marmoset View

Concept Reference

Concept Reference

Front View

Front View

Back View

Back View

Side 1

Side 1

Side 2

Side 2

Top View

Top View

High-poly + Color map for baking

High-poly + Color map for baking

Texture Maps

Texture Maps