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Toan Pham
Toan Pham
3D Environment Artist
Ho Chi Minh City, Vietnam

Summary

Detail-oriented 3D Environment Artist with 3+ years of experience in high-quality 3D asset creation for marketing and product showcases. Skilled in cross-functional collaboration and proficient in Maya, ZBrush, Substance Painter, and Unreal Engine 5. Strong foundation in photorealistic design, adaptable to gaming applications.

Skills

3D ModelingEnvironment ModelingHard Surface ModelingLightingProp ModelingUV MappingKitbashingPhysically Based RenderingModular

Software proficiency

ZBrush
ZBrush
Maya
Maya
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Illustrator
Illustrator
Photoshop
Photoshop

Experience

  • 3D Environment Artist at Mamabox Corporation (Singapore - Viet Nam)
    VN
    December 2023 - October 2024

    Achievements:

    • Produced photorealistic 3D assets for major brands, including Feastable, Impulse, Fiji, and Mamabox One.

    • Established cross-team communication process, ensuring alignment with project goals and timely completion.

    Key Responsibilities:

    - Modeled/textured 3D assets using Maya and Substance Painter in the PBR workflow from concept to final render.

    - Enhanced and refined raw designs in Photoshop and Illustrator to improve quality and detail for texturing.

    - Coordinating cross-functional teams and overseeing project timelines to ensure alignment with overall objectives.

    - Built and maintained a 3D model library, optimizing for photorealistic rendering and future updates.

  • 3D Environment Artist at Professional Development & Freelancer
    VN
    November 2022 - December 2023

    Dedicating time to discovering career goals and uncovering a deep passion for 3D Environment Artist. During this period, focusing on a journey of intense self-guided learning and hands-on training projects, including:

    - Executed 12+ projects across Game Props, TVC, and Product Visualization, enhancing skill proficiency with tools like ZBrush for sculpting and Adobe Photoshop for texture detailing.

  • 3D Artist at Vietnam Samho CO., LTD - Brand Adidas (Footwear Industry)
    VN
    February 2020 - November 2022

    Achievements:

    • Significantly reduced workload and improved 27% efficiency by innovating a coding tool.

    • Successfully managed over 95 articles per season, ensuring 100% on-time delivery.

    Key Responsibilities:

    - Modeled and optimized UVs for 3D shoe models from 2D concept/pattern/scan/sample.

    - Created realistic digital textures and oversaw material library.

    - Supervised rendering & lighting processes to achieve top-tier realistic rendering.

    - Took charge of project plans and reports, ensuring on-time deliveries for client satisfaction.